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LegendofMax
QUOTE
EA paid up to $620 million in cash to the stockholders of VG Holding to get their hands on the companies, They also gave $155 million in equity to "certain employees of VG Holding" and is lending the company up to $35 million.

I suppose this news isn't exactly shocking since John Riccitello headed up Elevation Partners, along with Apple's Fred Anderson and Bono.

Sure Riccitiello likened VG Holdings to Pixar, saying that the company would have the ability to cut bigger deals with the likes of... EA, but I guess they made an offer too good to refuse.


EA To Acquire BioWare Corp. and Pandemic Studios

Leaders in RPG, Action and Adventure Genres; Ten Franchises in Development - Six Wholly Owned

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:ERTS) today announced an agreement with Elevation Partners to acquire VG Holding Corp. -- the owner of both BioWare Corp. and Pandemic Studios. This acquisition gives EA a strong competitive position in key genres in interactive entertainment: action, adventure and role-playing games. The two studios have been recognized for creating some of the highest-quality games in the industry.

BioWare Corp. and Pandemic Studios have ten franchises under development, including six wholly owned games. BioWare Corp. is currently developing the highly anticipated Mass Effect, which will be published by Microsoft in November, and is in the early development stages of a massively multiplayer online game. Pandemic Studios is redefining open-world games with its upcoming Mercenaries 2: World in Flames™ and Saboteur™, in addition to several unannounced projects.

Pandemic Studios and BioWare Corp. employ roughly 800 people across four studios located in Edmonton, Canada; Los Angeles; Austin; and Brisbane, Australia.

"These are two of the most respected studios in the industry and I'm glad to be working with them again. They'll make a strong contribution to our strategic growth initiatives on quality, online gaming and developing new intellectual properties," said John Riccitiello, EA's Chief Executive Officer. "We also expect this will drive long-term value for our shareholders."

Pandemic Studios is led by Andrew Goldman, Josh Resnick and Greg Borrud. BioWare Corp. is jointly led by Greg Zeschuk and Ray Muzyka. These teams will join the EA™ Games Label run by Frank Gibeau, President of EA Games.

"Pandemic Studios remains focused on attracting the best talent and creating blockbuster action games," said Josh Resnick, President and Co-founder of Pandemic Studios. "As a worldwide publishing leader, EA represents the ideal partner to bring our titles to market as global entertainment events."

"We are truly excited by John Riccitiello's new vision for EA," said Ray Muzyka, Co-founder and CEO of BioWare Corp. "This vision is consistent with BioWare's focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin."

EA will pay up to $620 million in cash to the stockholders of VG Holding Corp. and will issue up to an additional $155 million in equity to certain employees of VG Holding Corp., which will be subject to time-based or performance-based vesting criteria. EA will also assume outstanding VG Holding Corp. stock options. In addition, EA has agreed to lend VG Holding Corp. up to $35 million through the closing of the acquisition.

Transaction and Financial Information

* The acquisition is subject to customary closing conditions, including regulatory approvals.
* The transaction is expected to close in January 2008.
* On a GAAP basis, the acquisition is expected to be dilutive to EA's fiscal 2008 results by approximately $0.30 to $0.40 due to non-recurring acquisition-related charges, stock-based compensation and amortization of intangible assets. This amount is a preliminary estimate based on currently-available information and is subject to change.
* On a non-GAAP basis, the acquisition is expected to be dilutive to EA's fiscal 2008 fourth quarter results by approximately $0.05. This amount is a preliminary estimate based on currently-available information and is subject to change


Link

I saw this coming, they ganna do the same thing they did to Westwood

Buy them
Slave them
Trash them.



Edit- found a video which beautifully describes what i think of Electronic Arts
RenegadeNukes
lol.

I would have to say that EA was nowhere near as good as Westwood Was and its true that tghey churn out much more crap then good.

BUT.... That doesn't mean that the things that do come out well are crap..

For example i liked: Yuri's Revenge, Generals, CNC 3 etc.

They were not at the same standard as the earlier cnc's but i still loved them.

Good video though
LegendofMax
Yuri's revenge is crap let me tell you.....
RenegadeNukes
Each to their own i guess.

I loved YR. Boomers, Gaurdian GI's Boris etc.
LegendofMax
I must admit Boris was kickass and the Battlefortress was too. But Floating discs, masterminds, magnetrons and yuri prime messed things up.
RenegadeNukes
Nah....

They all added to the fun of the game. Yuri Prime was just cool. Floating discs were to
Fishfly
This sould be a good thing for bioware... seeing as bioware are the ones who made awesome RPG titles... a little more cash injection would do them good.
RustPuppet
Thank fuck they didn't let EA get hold of Mass Effect.
LegendofMax
QUOTE(Fishfly @ Nov 12 2007, 01:00 PM) *
This sould be a good thing for bioware... seeing as bioware are the ones who made awesome RPG titles... a little more cash injection would do them good.


EA messes up good games let me tell you.

CnC TD: Good Game
Ra1: GG
Tiberium Sun: GG
Ra2: GG
TS FS: Sucked (the reaver borgs and juggernaught was not worth it)
Yuri's Revenge: SUCKS (sorry nukes but there are soo many bugs and EA cba to fix them)
Generals: Its ok, but story = random
Zero Hour: SUCKS (Scud bug, china hacker income glitch, minigunner that kills king raptors etc etc)
CnC 3: Going downhull fast and needs a MAJOR patch (altho 1.09's balance tweaks did help alot)
Kanes wrath: Who knows?

EA is like aids, at first the experiance is awesome but after a few years you come to relize: OMG WHY DID I DO THIS?!
RustPuppet
Um, EA did a lot more than the C&C series.

You can't argue with successes like Need For Speed, Medal of Honour, etc. (even if the last few in the series were rubbish).
Carrots
Bioware peaked with the Black-isle games. When black-isle was disbanded the quality already dropped.
LegendofMax
QUOTE(RustPuppet @ Nov 12 2007, 05:05 PM) *
Um, EA did a lot more than the C&C series.

You can't argue with successes like Need For Speed, Medal of Honour, etc. (even if the last few in the series were rubbish).


Yea ea had a few ups but we're more focussed what happened to Westwood when they took over and now whats going to happen to Bioware sad.gif
Fishfly
QUOTE
EA will pay up to $620 million in cash to the stockholders of VG Holding Corp. and will issue up to an additional $155 million in equity to certain employees of VG Holding Corp., which will be subject to time-based or performance-based vesting criteria. EA will also assume outstanding VG Holding Corp. stock options. In addition, EA has agreed to lend VG Holding Corp. up to $35 million through the closing of the acquisition.
by those wording it sounds to me like EA is going to be a publisher for Bioware's games... but as Carrots said after Black Isle moved out of bioware the quality of the games has become crap! e.g Neverwinter Night 2??? wtf were they thinking? and the ending????

SLicK
QUOTE(LegendofMax @ Nov 12 2007, 02:47 PM) *
[Generals: Its ok, but story = random
Zero Hour: SUCKS (Scud bug, china hacker income glitch, minigunner that kills king raptors etc etc)
CnC 3: Going downhull fast and needs a MAJOR patch (altho 1.09's balance tweaks did help alot)
Kanes wrath: Who knows?

EA is like aids, at first the experiance is awesome but after a few years you come to relize: OMG WHY DID I DO THIS?!


Generals and Zero Hour were never made for the single player aspect.

EA tried their hands at the multiplayer aspect, possibly the Competitive side.

CNC3 going downhill? Based on what do you make that assumption?

Kanes Wrath will be excellent (going out on a limb here) but possibly bringing back the CNC goodness we were used to.

Not EVERY EA tittle is shit, there are some of them that are fairly good (the last MOH, named Airborne was very good).

Carrots
Slick, dont you own a shirt with an EA logo on it?

A funny green and yellow looking one?

You are hardly what I'd call impartial tongue.gif
RustPuppet
Fanboy! bleh.gif

Hmmm I forgot about Airborne, but that has to be the exception to the rule though.

Hopefully NFS Pro Street isn't a complete load of crap like Carbon.
RenegadeNukes
QUOTE
QUOTE(LegendofMax @ Nov 12 2007, 02:47 PM) *
[Generals: Its ok, but story = random
Zero Hour: SUCKS (Scud bug, china hacker income glitch, minigunner that kills king raptors etc etcCnC 3: Going downhull fast and needs a MAJOR patch (altho 1.09's balance tweaks did help alot)
Kanes wrath: Who knows?

EA is like aids, at first the experiance is awesome but after a few years you come to relize: OMG WHY DID I DO THIS?!

Generals and Zero Hour were never made for the single player aspect.

EA tried their hands at the multiplayer aspect, possibly the Competitive side.

CNC3 going downhill? Based on what do you make that assumption?

Kanes Wrath will be excellent (going out on a limb here) but possibly bringing back the CNC goodness we were used to.

Not EVERY EA tittle is shit, there are some of them that are fairly good (the last MOH, named Airborne was very good).


I'm no fanboy, but i'm with Slick here

ZH and Generals was merely a test platform for new ideas, the new interface, generals powers etc. EA Said so themselves - sure the poroblem,s were their but what the hell i still oved it. Played it soo much for over 2 years. I was hooked

CNC 3 isn't going downhill, i don't believe that at all. Considering the changes of patch 1.09, things are being re-balanced which will make for a more realistic more competitive battle experience. Personaly i will camp outside stores for Kane's Wrath - i am that serious. It will be such an amazing game

If you ask me what was the best RTS ever made: I will tell you Firestorm or Red Alert 1. Why because it was so ground bnreaking and was amazing for its time

My favourite "modern rts" = CNC 3.
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