For those souls out there that are running x64 and want to give Cellfactor a try.
I could not find a howto on the web - perhaps I just wasn't looking where I should have, but in anycase
Getting it installed.
Cellfactor WILL not install on x64 (the usual "you need winXP" crap) [It doesn't install on W2K also btw]
2 methods:
There is a way to modify the cellfactor.msi file with orca and copying it back whilst installing to bypass the os-check.
I did not try this, as I last coded in school and then only with pascal... so this was getting a bit too serious.
Can't find the link to the forum where the guy explains how to do what needs doing.
Found it:
http://www.planetamd64.com/index.php?showtopic=22277
{Side note: I'm not sure if the driver will install or not - because it does not run if you normally run under x64}
Secondly use a 32bit XP install (I luckily have access to a few)
You NEED to install the Ageia driver that comes with cellfactor on the 32bit pc
Copy Cellfactor over to x64.
Install latest Ageia driver on x64 - available from http://www.ageia.com
On the 32bit pc open the Ageia Tech. folder under Program_Files and copy the "2.4.9Cellfactor" directory over to your
x64 => Put under Program_Files(x86) -> Ageia Tech.
For some truly bizarre reason this specific engine version IS NOT included in the new driver, and it is needed to run the game (tech demo?)
Also copy the shortcuts over to x64 - there are quite a number of switches already in these.
I've not tested it by just running the exe.
It is then happy with creation and will run (If you have a PPU that is)
If not add "EnablePhysX=false" (no quotes) to the shortcuts to cellfactor which should work. hypothetically speaking
You will still need that driver btw...
tada. Have fun.
